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Changes to Syberia
Posted: Tue May 01, 2012 11:04 am
by Korthic
We are going to be removing Heroes from Syberia. The plugin has issues with multiworlds and is causing people many problems in the NewWorld where Heroes is deactivated. So we will be switching over to a different class based plugin called Supernaturals.
You can get information on it here:
http://dev.bukkit.org/server-mods/mmsupernaturals/
You can view the classes and abilities here:
http://dev.bukkit.org/server-mods/mmsup ... s/classes/
Hopefully we have better luck with this plugin.
Re: Changes to Syberia
Posted: Tue May 01, 2012 1:06 pm
by graystan21
hmmmmm....werewolf or angel??? I guess I'll be a dog although I will miss being a mage.
Re: Changes to Syberia
Posted: Tue May 01, 2012 3:11 pm
by Kaos1559
Awsome that plugin was the most broken thing ever.
Re: Changes to Syberia
Posted: Tue May 01, 2012 5:40 pm
by goldhat52
I think its cool that we are switching over to this mod I have played it in the beta days before junkie and it seemed stable and really fun, so cool!
Re: Changes to Syberia
Posted: Tue May 01, 2012 8:47 pm
by DancingJoe
I'm guessing no demon since no nether?
Re: Changes to Syberia
Posted: Tue May 01, 2012 9:47 pm
by emian0214
I think this is a great idea...Levels will finally work properly again!
(hopefully)
Re: Changes to Syberia
Posted: Wed May 02, 2012 4:42 am
by hailstone
Cool awesome I like I wish they had Godzilla or lizard man though XD but still cooler than heros I think nice work on finding it guys
Re: Changes to Syberia
Posted: Wed May 02, 2012 8:40 am
by Kommy
DancingJoe wrote:I'm guessing no demon since no nether?
No, we will have Nether in Syberia, just have to figure out how we will have it
Re: Changes to Syberia
Posted: Wed May 02, 2012 12:29 pm
by kolo
Changes have just accord I belive.
Re: Changes to Syberia
Posted: Wed May 02, 2012 1:28 pm
by rocky535
Changes are complete