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Re: *Staff meeting minutes!* IMPORTANT server changes 12/11

Posted: Wed Dec 12, 2012 2:20 pm
by rocky535
I think for defaults a book and quil should be available that tells them the basics so they can take it with them, start a house then read it. Other than that can you please explain whats happening with mcmmo? Just combat being nerfed or all? and rebalance?

Re: *Staff meeting minutes!* IMPORTANT server changes 12/11

Posted: Wed Dec 12, 2012 3:23 pm
by caldavas
Explodingboxes wrote: GameWorld- we are going to move the arenas that are in the game world to the main world
what about the huge spawn area that we made?? D:

Re: *Staff meeting minutes!* IMPORTANT server changes 12/11

Posted: Wed Dec 12, 2012 4:00 pm
by Ez86
for the Gman like staffspeaker question, i dont wanna to make some trouble and i dont ask for a bad reason. I just wanted to know if there is another change or if Gman is now our speakpartner for suggestions if no staff is reachable. And even IF he where a official staffspeaker or new vip or else i dont have any reason to bitch about it. Just that u know. For all other Issues or points that u have talked about yet and you are going to talk about i agree with it, i know who cares XD, but you make the right decisions and i am like usually in charge to help if i can or are needed too.

Thanks for ur attention again
Ez

Re: *Staff meeting minutes!* IMPORTANT server changes 12/11

Posted: Wed Dec 12, 2012 5:14 pm
by Explodingboxes
I can understand it being confusing seeing gman make the post but the reasons i can think of are
1. he is on mumble a lot
2. he is very talkative
3. he had some experience with meetings like this

as for him being a staffspeaker person that would not be a bad thing but realize that you dont have to tell him if you dont want to or if you want to talk to a staff yourself

Also realize that everything that was mentioned on the forums was important we just ran out of time talking about things that kommy wanted to talk about first.

Re: *Staff meeting minutes!* IMPORTANT server changes 12/11

Posted: Wed Dec 12, 2012 5:44 pm
by Ez86
I think i have to excuse my self Boxes. My english isnt as good as it should be to transport feelings and meanings that way wich i wanted that they transport. I honestly dont want to sound like a yelling baby anyway or better to make you or others thinking i not agree or that there is somethingelse between the letters. I just and only ask if something was talked about wich in my opinion could help or could be handy. Also i excuse my former rages and i promiss there wont be anymore. I try, i realy try as hard s i could to understand and even be understandable to you. SO, finaly just accept my apologys k?

sorry and thanks for your attention
EZ

Re: *Staff meeting minutes!* IMPORTANT server changes 12/11

Posted: Wed Dec 12, 2012 6:14 pm
by Explodingboxes
im not saying you are sounding like an angry baby or anything like that. it might sound like that because i am terrible at righting things out and putting emotions in text and things like that. usually when i say something in text it is something straight forward that can be be confusing to read what emotion im trying to use. thats why i dont say things on the forums much.

Re: *Staff meeting minutes!* IMPORTANT server changes 12/11

Posted: Wed Dec 12, 2012 8:50 pm
by Gman325
"Staffspeaker," huh? I like it. It feels like a heroic title or something. Like "Dragonborn," but for MCJ.

No, I'm by no means an official spokesperson or go-between or anything like that. I am on the chat program "Mumble" often, and I am the admin of a once-very-large Counterstrike and TF2 clan (at one point, we had over 1000 regular members). This clan, for the past several years, has had a regular staff meeting every two weeks that I attend. Because of my experience with this, I knew that if the meeting was to go anywhere, we needed to organize an agenda, so I helped put one together from Boxes' notes on the thread. Also, I knew that if the rest of Junkie was to know about what we decided, we'd need to take notes, so I did that as well. It was more of a matter of being the right person in the right place at the right time than anything.


As far as your suggestions about PVP and stuff, as Boxes said, there were a number of things that we absolutely NEEDED to take care of right away and NEEDED Kommy's help to figure out. We spend 2 and a half hours talking about these things. Then he had to go to bed, because he works early in the morning. So we planned on having a followup meeting, the staff took care of things they could do without Kommy, and pushed everything else to the followup agenda.

Re: *Staff meeting minutes!* IMPORTANT server changes 12/11

Posted: Wed Dec 12, 2012 9:49 pm
by rocky535
Can someone answer my mcmmo question please?

Re: *Staff meeting minutes!* IMPORTANT server changes 12/11

Posted: Thu Dec 13, 2012 2:02 am
by graystan21
Rocky, if I remember correctly, someone is going to/ has told korthic to set up the numbers for it. What we agreed upon is that we are rebalancing some of the combat skills. For example, axes won't completely destroy armor and sword won't take as much damage from a player, just to make PVP more equal from the view of MCMMO.

Re: *Staff meeting minutes!* IMPORTANT server changes 12/11

Posted: Thu Dec 13, 2012 2:20 pm
by rocky535
sweet, thanks