so ... Hunger games plugin??

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Kommy
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so ... Hunger games plugin??

Post by Kommy »

Ok whoever is in charge of hunger games world, can you let me know if you want plugin installed??
I remember somebody posted links to couple of plugins for hunger games. I found one thats updated and I think the other one was called survival plugin or something like that.
So let me know and if you find that post please repost link to those.
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KeeperKiller
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Re: so ... Hunger games plugin??

Post by KeeperKiller »

Can you make the plugin only work in One Region?
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Re: so ... Hunger games plugin??

Post by kolo »

Yes, we would like to have the survivor games plugin for the hunger games world.
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Re: so ... Hunger games plugin??

Post by rocky535 »

Maxse posted a link to it in another post I believe.
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Re: so ... Hunger games plugin??

Post by Kommy »

I can not find that post, Can someone post it here for me or the link to that plugin.
And it should be just like mob arena, if you do not set it up it does not interfere with the rest of the world.
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Re: so ... Hunger games plugin??

Post by maxse123 »

Hello kommy, this is the link : http://dev.bukkit.org/server-mods/survival-games/
this should have everything we could need! :D
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Re: so ... Hunger games plugin??

Post by maxse123 »

Okay, so here is a link to a video explaining stuff, my other post had another video, this one has more detail.
Here is a link: http://www.youtube.com/watch?v=D0uey7GRxbk

thats for survival games, if that plugin won't work out, then tell me and I will find other things. PM me if there are any questions :D

EDIT: the Web based stats are completely unneeded and can be ditched, they could just turn it into pain

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Re: so ... Hunger games plugin??

Post by Xeronaile »

I've seen survival games, but I want to ask something- Are you using pistons for the pods

-Are you hiding chests around the map with items
-How large is the arena
-Will there be sponsors. (Creative mode flying around dropping items given by people.
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Re: so ... Hunger games plugin??

Post by maxse123 »

Hey Xero, just saw your message,

-First, for the pods, you mean starting areas? if so then no I think we are just gonna set up spawn points for the players and give a wait time before they can move after the game has started.

-Second chests have been hidden around the map, containing items, nothing stronger then some iron, and its hard to get the iron.

-Third it is a large area, I don't know what the size measurements are, but if you want them, I can get them.

-for the sponsors we had a idea, the idea was that we could have admin shops scattered on the roof, and open areas fenced off so people can't get through, but items can be thrown in, this would require coordination between the two people (sponsor and contestant).
If you believe there are better methods to this then please say so. for the beta test and the normal games, I or another Game-Maker will be there in the arena for some of the Games.

I hope this answers your questions, if not ask here or PM me in game or by forums :D

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Re: so ... Hunger games plugin??

Post by Xeronaile »

This is the server I moderated on... (Changed the gamemode now)

Well when I was on the other server, we attempted the method of running out after a guy said the pods were glitchy. We had glass opening, and everyone massacred themselves at the center of the Cornucopia, which was a Gold block, on a crafting table, surrounded by chests with stone swords, a bow and maybe two to three arrows, and wheat/coco beans. Simple supplies. Then across the otherside of the map, we had a jumping challenge and that allowed you to get Two or one diamond/ Golden sword. We also hid enchanted chainmail in pieces around the map, so that players could get torn. We had them hidden so that it would usually take the time it needs to decrease the number of players to five so they could be equally matched with the the equipment they found. As for the pods, we had an iron shell basically consisting of three block and glass on the ground. Then, with a piston it pushed the glass up on each one and set the players free all at once. If we are changing the pods, or not, this can be done with Farea, and you can activate that with a lever.


If players camp- On the server that I played, if players reached the edge of the map and camped in a cave/nearby a castle whilst the other players were on the other end of the map, we would spawn either creepers (I don't suggest doing creepers :)), Spiders, and Zombies to push themselves inland and then a new round would start by resetting the Fareas and getting the new lot into the cave.

Hope this might have given you some new ideas :)
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